Transparency and Light Sources

Can a transparent material be created like glass?

Also, can lights be created and edited?

New user here so I’m not familiarized with the toolset.

Thanks!

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Hi @jonkeek! At the moment, its not possible to add lights (right now valence is force on modeling).

You can emulate transparent objects by using the physically based rendering mode and setting the mesh’s material transmission to 1 and turn down the material’s metallic value to 0. Hope that helps!